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Monumental acquires Crowfall MMO
New game publisher, led by industry veterans, to expand[.....]
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Netflix and Disney among buyers for Boy Girl Dog C...
Robin Robin: How Gillian Anderson found her inner ...
One Animation’s Oddbods Heads to Sky Kids in the U...
NXP and Foxconn Industrial Internet Ltd. Announce ...
2022 is coming!
Women in games: How colleges can help diversify th...
Adobe Character Animator
Industry Interview
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
Creating “400 Boys” For “Love, Death + Robots”
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Animation World Magazine (June 2018)
Animation World Magazine (2017)
IAF has announced the IFA2021 nominations
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an online dialogue on Sino-Russian animation cooperation took place
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Katana 5.0 released
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FMX 2022 // First Confirmations and Ticket Sale: Foundation, Macbeth, & More
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Limitations Are the New Normal
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Nintendo Switch Best-selling Video Game Console in November – More Than 1 Million Units Sold
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Nintendo celebrates The Game Awards 2021
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Maxon Announces an Agreement to Acquire the Assets of Pixologic
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Guangzhou Yi-Animation Communication Co., Ltd.: an innovative and exploratory boutique animation film company
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UK ANIMATION INDUSTRY SEES HUGE BOOST IN FILM PRODUCTION
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Elsewhere on AWN China
2026 Generative AI Summit Concludes in Taipei: Industry Consensus — Agent Tech Mature, Competition Shifts to Organizational Transformation & Human Value
Game Without Borders Opens Global Submissions for GWB Game Awards 2026, Building a Global Incubation Hub for Indie Creators
THE SCROLL OF TAIWU: BEYOND THE DOME LEAVES EARLY ACCESS NOW, OPENING ITS LEGENDARY MARTIAL ARTS WORLD TO A GLOBAL AUDIENCE
Deepening Global Animation Industry Collaboration: Bilibili Debuts at MIFA Annecy 2026, Building a New Bridge for Two-Way Global Expansion of Chinese Animation
Fire Emblem: Fortune’s Weave Brings Back Dungeon Crawling, Set for Switch 2 Release Within Three Houses Universe
Leading German Animation & VFX Studio Lumatic Attends Annecy MIFA to Expand Global Animation Partnerships
Hollywood AI Summit Highlights Dual Reality: Efficiency Boosts vs Existential Threat to Creative Workforce
SIGGRAPH Asia 2026 Debuts in Kuala Lumpur; Early Bird Booth Discounts End June 30