Quirino Awards, Honoring Ibero-American Animation, Will Host A Month-Long Virtual Edition
The Quirino Awards, an ambitious initiative to celebrate and develop the animation industries of Ibero-America (parts of Latin America, Spain, and Portugal), held its first two editions on the Spanish island of Tenerife.
The third is being hosted online, due to the coronavirus. It runs from today until June 27.
Here are the details:
The online edition will replicate the three aspects of the Quirinos: the business meetings, the industry events, and the awards themselves. The meetings and events will unfold over the coming month, and the awards ceremony will be held on June 27.
The awards honor Ibero-American animation. A total of 22 works — features, shorts, series, and video games — from nine countries are in contention for an award this year. See the full list of nominees here.
Presentations and panel discussions will be held on a range of topics, including “women in Ibero-American animation,” “sustainability in animation,” and “new technologies applied to animation production.” Filmmakers up for an award will give talks and nominated graduation films will be screened.

Pedro Martín Domínguez, president of the Cabildo de Tenerife (front left) and José Luis Farias, coordinator of the Quirino Awards (front right), announced the format for the 2020 Quirinos in Tenerife yesterday.
Tenerife, the usual host of the Quirinos, is swiftly expanding as an animation hub, in large part due to generous government incentives. The small island is home to seven animation companies and more than 300 workers. In 2019, animation accounted for 40% of its audiovisual sector.
The organizers have summarized the program in the graphic below. For the complete schedule, click here.

Source:ALEX DUDOK DE WIT
熱門頭條新聞
- CGGE Represents China’s Blender Community at BCON Austin 2026, the Official Blender Conference in the United States
- 2026 Global Mobile App Market Report: Quality Enhancement from Existing Stock, AI-Driven Growth, Industry Enters a New Cycle of High-Quality Growth
- March 2026 Global Mobile Game Revenue Rankings: Chinese Publishers Lead the World as Market Grows Steadily
- PC Games to Mobile: to Port or Not to Port?
- Gamesforum Releases “2026 Top Mobile Game Challenges Report”: AI Reshapes Growth Logic, Refined Operations Become the Key to Breakthrough
- IDC 2025H2 Cloud Gaming Report Released: Tencent Cloud Leads in Usage Volume, Secures Dual Leadership Position in China and Globally
- Marvel Cuts 8% of Staff: Disney’s Global Cost Restructuring Reshapes Hollywood and Content Industry
- March Chinese Animation Chronicle: “Xian Ni” Dominates with a Landslide, Cultivation Dongs Take the Stage by Storm, Market Enters a New Era of “Multiple Powers Rising”