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Industry Interview
Anthony Neoh: IPO Back on Top Globally, But Sponsor Price Wars Could Hurt Quality
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
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Italian titles and co-productions are in high demand in the rest of the world.
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The 2023 Greater Bay Area Science Forum was held in Guangzhou
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E-commerce companies will invest 10 billion yuan to support merchants
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German games market stabilises at a high level
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Digital Economy Plays Central Role In Helping National Economy Stabilize And Recover
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GOVERNMENT ANNOUNCES ANIMATION TAX RELIEF INCREASE TO 39%
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NYC MAYOR’S OFFICE OF MEDIA AND ENTERTAINMENT LAUNCHES FIRST-OF-ITS-KIND MARKETING CREDIT PROGRAM FOR DIGITAL GAMES MADE IN NYC
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CONSULTATION, BUDGET AND VISION: TAX INCENTIVES FOR VFX AND ANIMATION?
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Sega increasing average monthly salary of workers by 30 percent
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the biggest cash rebate in Brazil
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The current situation of China’s digital twin cities
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A Finnish mobile game company has decided to offer a 6-hour working day with almost full pay
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Aadman maker warns UK animators may have to move abroad
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Metaverse helps China’s agricultural industry
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2022 Royalty Trends Report
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The digital RMB stock has reached 13.61 billion yuan
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政策法規
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China Ends Eighteen-Month Freeze On Imported Games
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