Konfronto- Ace Rimmer, Universe 2317
“Smoke me a kipper, I’ll be back on Feb 23 for breakfast.” – Ace Rimmer, Universe 2317

Konfronto is the sci-fi roguelike autobattler that somehow blends inventory management with asynchronous multiplayer and a Saturday morning cartoon aesthetic to create a creamy, delicious dessert, and it will leave Early Access and launch its 1.0 build on February 23rd on Steam and the Epic Games Store.
1.0 will bring updated visuals, a revamped UI, several important quality-of-life features, and will benefit from the many, many balance revisions since the original Early Access launch in May 2025. It will be the best, most polished and enjoyable version of Konfronto ever made, and that is thanks to the incredible community that has put thousands of hours into the game. Konfronto leaves Early Access with a Very Positive rating of 90% on Steam, so please mark February 23rd, 2026 in your calendars and enjoy the fruits of their labours.

About This Game
“It’s a roguelike autobattler, Jim, but not as we know it.”
- Build a powerful intergalactic starship by interlocking different technologies, then battle through a galaxy populated with other players’ creations.
- In Konfronto you build your starship by purchasing cargo from the intergalactic trader, and then arranging them in your ship’s hold. Where you place them matters.
- Expand your playing area by sending Pilots out to clear space in the cargo hold. Or put your Pilots in command of spaceships to increase your power, but they can’t do both at the same time.
- Meet other players’ creations in head to head battles! Don’t worry, the game is asynchronous. They don’t even have to be online when you inevitably crush them.
A sci-fi roguelike auto-battler. Build a powerful intergalactic starship by interlocking different technologies, then battle through a galaxy populated with other players’ creations.
About Flaming Fowl Studios
Flaming Fowl Studios is an independent game studio that rose from the ashes of the renowned Lionhead Studios and previously worked on titles such as the original Fable trilogy, Fable Fortune, and is most known for the excellent digital adaptation of Gloomhaven.
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