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Industry Interview
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
‘Hypersensitive’-Interview with Martine Frossard
Creating “400 Boys” For “Love, Death + Robots”
Making Flow – Interview with director Gints Zilbalodis
Watch the Magazine
Animation Global Magazine (2025 English IAICC Special)
Animation Global Magazine (2025 English)
Animation Global Magazine (2023 English)
Animation Global Magazine (2021 English)
Animation Global Magazine (2019 English)
Animation World Magazine (June 2018)
Animation World Magazine (2017)
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Ghost Hunting Journal Goes Viral on Social Media; Demo Now Available on Steam
Microsoft Drastically Cuts Xbox Game Pass Prices While Removing Call of Duty from Day-One Lineup
GODDESS OF VICTORY: NIKKE CELEBRATES 3.5 ANNIVERSARY WITH GLOBAL T.T. STAR IDOL TOUR STARTING APRIL 23
Netflix Game Controller App Tops App Store, Outperforming ChatGPT and Other AI Applications
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Hard science fiction space game Lunar Strike readies demo for launch
Five Game Studios Jointly Establish Developer-Led Holding Company Nova Assembly to Reshape the Independent Game Ecosystem
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