Chinese Wishlist Ranked Third! Bulgarian Indie Studio Thanks Fans for High-Octane 90s-Style FPS Everything is Gun!

The tiny development team behind the highly anticipated Bulgarian indie FPS Everything is Gun! extended their heartfelt gratitude to Chinese players on June 8. In less than two weeks since its global debut, the game has received an overwhelming response from Chinese players, with Steam wishlists in China skyrocketing to make it the third-largest market globally — building an amazing cross-cultural bridge between the studio and Chinese gamers.
Although Everything is Gun! focuses on the adrenaline-pumping, ultra-fast, hardcore old-school shooter energy of the 90s, the enthusiasm shown by Chinese players has truly warmed the development team.
“The passionate support from Chinese players has completely blown us away and deeply moved us,” said the Incineration Productions team. “For a small indie studio like ours, seeing our work resonate so strongly with players in China is a dream come true. We are incredibly grateful and can’t wait to embark on this high-speed journey with all of you.”
Among the 12 global debut titles selected by a jury led by Tom Henderson, the game made a stunning first appearance at the prestigious Insider Gaming Showcase. Since then, the Asian market has led the global surge — Japan became the largest market with nearly 30% of Steam wishlists, followed closely by the United States with 25%, while China firmly locked in the third spot.
What makes this early support from China even more remarkable is the scale of the development team. The exciting gameplay shown in the debut trailer was actually created by a micro-team of just three people in a little over three months.
Developed by Incineration Productions, Everything is Gun! perfectly blends the kind of rule-breaking mechanical mayhem found in The Binding of Isaac with pure, nostalgic 90s wind-in-your-hair, hundred-kilometer-per-hour intensity — while also introducing an innovative “asynchronous revenge” system, where a player’s best run is turned into a “ghost boss” that forcibly invades other players’ game worlds.
Development Vision: Why We Made This Game
“Looking at today’s game market, we feel that modern shooters have become too ‘safe’ and too conservative, even sacrificing pure technical depth for cinematic ‘hand-holding.’ We deeply miss the uncompromising, high-risk, high-speed showdowns of the 90s — an era where movement was your only shield, and every kill was earned by skill, not handed out by the system. We knew it was time to bring back a game that truly respects player skill.
“At the same time, we wanted to fuse that speed with the pure randomness of The Binding of Isaac — to chase that ultimate satisfaction of breaking the game by combining outrageously overpowered item synergies that ‘shouldn’t be legal.’
“That’s how Everything is Gun! was born. We’re not here to tell bedtime stories; we’re here to deliver buttery-smooth character control, a modular gun engine that encourages creative chaos, and a world that will tear you apart the moment you hesitate.” — Gergana Popova, Co-founder of Incineration Productions
About the Game: Your Survival Is a Galactic Spectacle
Imagine the galaxy’s cruelest, highest-stakes reality show — and you’re the unwilling star. Everything is Gun! takes place on A1-KTRZ, a dilapidated prison planet where your consciousness is uploaded into an “Uplift” combat mech solely to entertain tens of billions of bloodthirsty viewers.
You’ll be dropped into an industrial hellscape where the terrain constantly changes. Since the map completely rearranges itself after every death, you can never rely on memorization — only on pure muscle memory, extreme air control, and bunny-hopping movement skills. You’re not just playing through levels; you’re surviving a meticulously orchestrated chaos designed to keep ratings high and your life expectancy low.
To ensure the tension never lets up, the prison’s defense network monitors your performance in real time. Clear a room too fast, and the environment will instantly adapt — organizing deadly flanking maneuvers, dispatching aggressive hunter-killer squads to cut you off, while the BPM of the background music ramps up wildly to match the escalating kill tempo.
On A1-KTRZ, the environment is alive, the audience is bloodthirsty, and your only way out is to orchestrate a masterpiece of destruction. In the end, what will be left of your soul?
Key FeaturesIsaac-Style Broken Synergies:
- No boring 5% damage tweaks here — we’re talking about game-changing mutations. Every upgrade you collect integrates directly into your mech’s limbs, stacking and unlocking unexpected deadly abilities. Strategically stack and forge your own doomsday weapon system for each run — turn a basic peashooter into a screen-filling ricochet shrapnel storm, fire acid rounds that dissolve armor, or turn every fallen enemy into a map-shattering explosion. But even if you level the map? You’ll never play the same layout twice.
- 100 km/h, No Hand-Holding, No Speed Cap — Pure Inertial Movement:This is a pure skill showcase. No sprint button, no cover mechanics, no aim assist — your agility is your only armor. Weave through chaotic bullet hell with razor-sharp precision, chain together bunny hops, lightning-fast dashes, and pixel-perfect flickshots, leaving a trail of destruction behind. Paint the walls with enemy blood — because in this world, standing still means death.
- Asynchronous Multiplayer Revenge System:You’re not climbing a static leaderboard — you’re becoming an active threat. Once you clear a run with an invincible god-roll loadout, the server permanently records your exact performance, weapon synergies, and movement patterns — then uploads your playstyle as a “Legendary Ghost Boss” across the network. You’ll invade other players’ games around the world, hunting your friends and rivals with your perfected arsenal, sparking a brutal global vendetta and humiliating anyone who dares challenge your legendary status.
Built for the Streaming Era: Just like the in-game bloodbath broadcast live across the universe, your real-world stream is a live arena — and the audience holds the trigger. Built from the ground up for Twitch (and other streaming platforms), viewers are transformed from silent observers into executioners or vital allies. They can intervene in real time — vote on reality-warping chaos modifiers, deploy deadly traps to troll their favorite streamer, or drop a crucial lifeline to save a run from certain defeat.Join the Fearless Journey
No CG movie-style fake trailers, no deceptive marketing gimmicks — just pure, unfiltered, early-in-development gameplay. What you see now is the core foundation of a game that will only get faster, louder, and deadlier. The Incineration Productions team is charging full speed ahead toward a Q4 2027 release, and they want the hardcore gaming community on the front lines from the very beginning, helping turn this ambitious vision into reality. Become part of the foundation. Add it to your Steam wishlist now!
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