Assembly Tool: A Set of Useful Scripts and Tools for 3ds Max

Senior Art Manager at NVIDIA Andrew Averkin has released a new plug-in for 3ds Max, designed to help you optimize, accelerate, and simplify your workflow in 3ds Max. Meet Assembly Tool, a massive set of useful scripts and tools for 3ds Max that can assist any artist with any stage of their working process, highly increasing the overall productivity.

The plug-in’s description states that Assembly Tool includes:

  • Smart transformation and manipulation of objects
  • Faster scene assembly
  • Modelling and unwrapping
  • Working with textures and materials
  • Batch renaming of objects and materials
  • Working with layers, groups, pivot points,
  • Scene management
  • Object painting
  • Scattering
  • Arrays
  • Randomization
  • Optimization
  • Physics  and much more
  • Assembly Tool is free. Find out more on Artstation.
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