Assembly Tool: A Set of Useful Scripts and Tools for 3ds Max

Senior Art Manager at NVIDIA Andrew Averkin has released a new plug-in for 3ds Max, designed to help you optimize, accelerate, and simplify your workflow in 3ds Max. Meet Assembly Tool, a massive set of useful scripts and tools for 3ds Max that can assist any artist with any stage of their working process, highly increasing the overall productivity.
The plug-in’s description states that Assembly Tool includes:
- Smart transformation and manipulation of objects
- Faster scene assembly
- Modelling and unwrapping
- Working with textures and materials
- Batch renaming of objects and materials
- Working with layers, groups, pivot points,
- Scene management
- Object painting
- Scattering
- Arrays
- Randomization
- Optimization
- Physics and much more
- Assembly Tool is free. Find out more on Artstation.
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