ARTE announces its new video game The Merlies
The Merlies is a cute post-human 2D adventure game set in a big world from a teeny-tiny point of view with exploration, platforming and village building.
Publisher and co-producer ARTE France and co-producer/developer Darjeeling are proud to announce their new game The Merlies, imagined by Cosmografik, creator of Type:Rider and Vandals, both published by ARTE France.
A first reveal teaser is available here:
In The Merlies, you play as a whole village of tiny birds, on a mission to make sense of a way too big and unknown world filled with ruins of a forgotten society.
While exploring, you’ll meet and recruit new Merlies, each with unique skills and purpose. Bring them together and collaborate to discover items, create your community and upcycle scraps to build your very own wacky village !

The Merlies is a tale of resilience, told from the tiniest point of view. Discover the wonders of a gigantic and colorful world filled with details and overcome obstacles with your Merlies.
Scout the land for scraps and treasures from a bygone era and discover new ways to interact with your environment !
The Merlies will be available in 2025.

A game by Darjeeling, published and co-produced by ARTE France.
Created in 1992, ARTE is a public European cultural television channel and a digital network focusing on creation and innovation. Over the past ten years, ARTE has co-produced and published multiple interactive creations such as the games Inua, Homo Machina, Bury me my love, Type:Rider, Vectronom, How to Say Goodbye, Family Bash, and To Hell with the Ugly.
Darjeeling is a multi-award winning production company based in Paris, France, founded in 2009 by Marc Lustigman & Noam Roubah. Their projects are guided by the sensibilities of the authors and directors they choose to collaborate with, along with a desire to question the world around us, and the times that we live in, in an original way. Productions are guided by a sense of independence and creativity in both content and style. Over time, this approach has allowed them to gain solid experience working with new, evolving genres and means of distribution.
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