Vampire: The Masquerade – Swansong will release in May 2022

Lesquin, France, November 30, 2021 – During the announcement of its Q1 2021 financial results and 2021/22 objectives, Nacon shared its new release schedule for four games in its catalogue: Vampire: The Masquerade TM – Swansong, Blood Bowl 3, Train Life: A Railway Simulator© and Hotel Life: A Resort Simulator©.

Initially planned for release in February 2022, Blood Bowl 3 an adaptation of the Games Workshop board game, will release later in 2022. The game has already received many positive updates and Cyanide Studio continues the development in order to ensure a high-quality adaptation of the renowned board game. Fans can still try out Blood Bowl 3 before it releases with upcoming closed beta before launch.

Pushing the boundaries of the narrative-RPG genre, Vampire: The MasqueradeTM – Swansong is an ambitious project from Big Bad Wolf, the studio which made itself known for The Council. Combining a dynamic storytelling and innovative RPG mechanics, Vampire: The Masquerade TM – Swansong takes a deep dive into the lore of the famous World of DarknessTM universe, in which the game is set. To deliver a game that meets the expectations of the franchise’s global fan base and its own publishing targets, Nacon has decided to push its release back to May 19th, 2022.

The schedule for Train Life: A Railway Simulator© has been extended to June 2022 when the final version will be released. Train Life is a unique game that combines train driving with rail company management. It has been received very positively by players since its early-access launch last August. The developer, Simteract, is listening to the community and wants to take the time to meet players’ expectations, implement their feedback, and improve the existing base game by adding new content and features on a regular basis.

The hotel simulation game Hotel Life: A Resort simulator© is expected in late Q2 2022. Hotel Life is an original addition to the gaming landscape, requiring players to alternate between entertainment activities, facilities maintenance and resort management. The new schedule will allow the developer to set a higher quality bar that will appeal to fans of in-depth simulators.

“Nacon’s publishing goal has always been to meet the expectations of demanding gamers,” said Benoît Clerc, Head of Publishing at Nacon. “The pandemic has impacted production times, and these new dates will allow our development teams to give their fans polished games without compromising on our quality targets.”

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NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 14 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 20 years of expertise at the service of players.

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