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Industry Interview
Anthony Neoh: IPO Back on Top Globally, But Sponsor Price Wars Could Hurt Quality
Independent Animation Studio’s Path to Success – An Interview with Kuku Studio Founder Alex Woo
Five-Member Team Breaks New Ground in Domestic AAA Game Development; Anime-Styled Action Roguelite “Ved: Sanctuary” Debuts at TGS and Wins Industry Award
Ubisoft Shuts Down Halifax Studio, “Assassin’s Creed Rebellion” Goes into Deep Freeze
Being the Stone of Destiny: A Conversation with Czech Director Julie Černá (GoCritic! Review)
In the age of AI, How is the change to film and television script-writing?
What Does the Future of “Critterz” Signal for Scaling Storytelling with AI?
Ugo Bienvenu: “France Has the Capacity to Produce a Major Animated Adventure Film”
La Poudrière: Training New Animation Talents for 25 Years
Abstract unveils InstaMAT 2025: Unleashing the most powerful package for 3D Creators
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Hot News
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Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players
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The Stone Age Survival Game That Actually Has Color Is Leaving Early Access August 25
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Elsewhere on AWN China
Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players
Amazon MGM Studios Unveils Full ‘Warhammer 40,000’ Animated Series Project, Led by Henry Cavill & Blur Studios
AEVI Releases 2025 Spanish Video Game Report
The Stone Age Survival Game That Actually Has Color Is Leaving Early Access August 25
Tiny Teams Festival Returns This August to Celebrate Micro Studios with Massive Ideas
Two Flagship Industry Reports Unveil Critical Mobile Game Growth Barriers & Winning Strategies for 2026
London Emerges as Europe’s Undisputed Mobile Gaming Powerhouse
GDC Festival of Gaming Undergoes Major Leadership Shakeup as Nina Brown Steps Down; Veteran Event Executive Suzy Pallett Takes Charge to Tackle Industry-Wide Exhibition Headwinds