China’s Entertainment and Media Industry Ushers in a New Cycle of High-Quality Development
——An Analysis of PwC’s “Global Entertainment & Media Outlook 2025-2029” China Summary

PwC recently released its latest “Global Entertainment & Media Outlook 2025-2029” report, with the China summary indicating that China’s entertainment and media industry is projected to achieve a 4.5% compound annual growth rate (CAGR) over the next five years, significantly outpacing the global average of 3.0%. This forecast underscores the sustained vitality and growth potential of China as the world’s second-largest entertainment and media market.
- Core Growth Drivers
Digital Content Consumption Upgrade
The report highlights that China’s digital content market will maintain an annual growth rate of 5.2%, driven primarily by:
• Continued innovation in short-video platforms, with user base expected to exceed 900 million by 2029
• Online literature market poised to reach RMB 30 billion, with overseas expansion emerging as a new growth area
• Cloud gaming technology maturing, potentially attracting over 200 million users
The AR (augmented reality) market is the fastest-growing segment in mixed reality, with mainland China being the world’s second-largest mobile AR market. It is projected to grow at a 13.1% CAGR to reach $22.5 billion by 2029, surpassing the U.S. to become the world’s largest mobile AR market.
Strong Recovery of Offline Entertainment
• Concert economy continues to heat up, with market size expected to reach RMB 8 billion in 2025
• Immersive entertainment experiences (e.g., VR theme parks, immersive theater) growing at over 20% annually
• Film market rebounding, with domestic films potentially accounting for over 85% of box office revenue
- Structural Industry Changes
With rapid adoption of AIGC technologies, by 2029:
Intelligent Content Production
• 50% of short videos will be AI-assisted in creation
• 30% of TV/film scripts will utilize AI tools
• Virtual idol market may reach RMB 10 billion
Diversified Business Models
• Subscription revenue share to rise to 40%
• Cross-industry marketing to grow 15% annually
• Accelerated application of NFTs in entertainment
III. New Regional Development Patterns
The report emphasizes distinct regional characteristics:
• Yangtze River Delta: Digital content innovation hub
• Greater Bay Area: Integration zone for tech and entertainment
• Chengdu-Chongqing region: Epicenter of influencer economy and digital creativity
Additional insights: The summary notes China as the world’s largest video games and esports market, with total revenue projected to grow at 5.73% CAGR to $82.7 billion by 2029. Social/casual games will increase from 85% to 87% of total game revenue during 2024-2029.
Zhuoran Zha, PwC China Entertainment & Media Partner, commented: “With rapid digital advancements and evolving user preferences, premium content creation and immersive experiences have become key to overcoming growth bottlenecks in gaming. Technology innovation and cross-sector integration are strengthening China’s voice in global cultural trade, presenting vast development opportunities.”
- Challenges and Opportunities
PwC China’s Entertainment & Media Leader noted:
“While the outlook is positive, challenges like content homogenization, regulatory changes, and intensifying global competition persist. Companies must prioritize original content development, technological innovation, and global strategy.”
- Future Outlook
Current trends suggest China’s entertainment and media industry may achieve by 2029:
• Market size exceeding RMB 3.5 trillion
• Digital content exports reaching $20 billion
• 3-5 globally influential cultural-tech enterprises
Conclusion:
The 4.5% growth projection reflects both the industry’s stable development and its transition to a quality-focused, innovation-driven phase. Against the backdrop of deep integration between digital economy and cultural industries, Chinese enterprises must seize technological opportunities to build a more globally competitive ecosystem.
(Data source: PwC “Global Entertainment & Media Outlook 2025-2029” China Summary)
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