China’s Top 30 Overseas Mobile Game Revenue Rankings for June 2025 Released

China’s Top 30 Overseas Mobile Game Revenue Rankings for June 2025 Released: Industry Leaders Maintain Dominance as New Players Emerge

Global mobile app analytics platforms have officially released the June 2025 Overseas Revenue Rankings of Chinese Mobile Games (Top 30). The list reveals that Chinese game developers continue to demonstrate strong competitiveness in overseas markets, with Tencent’s PUBG Mobile, miHoYo’s Genshin Impact, and Lingxi Games’ Three Kingdoms: Strategic Edition once again securing the top three spots. Meanwhile, several emerging studios have debuted on the list with differentiated products, highlighting the diversified growth of China’s mobile game exports.

Established Leaders Hold Strong, with Battle Royale and Open-World Games Dominating

Tencent’s PUBG Mobile maintained its No. 1 position with $120 million in monthly revenue, driven by its new “Future Battlefield” season, which boosted earnings in Western markets by 18% month-over-month. miHoYo’s Genshin Impact surpassed $98 million in overseas revenue following the release of its 5.0 update “Abyssal Rift,” with Japan accounting for over 40% of total income. Lingxi Games’ Three Kingdoms: Strategic Edition saw a 25% month-over-month revenue increase in East Asia thanks to a limited-time crossover event featuring famous Japanese warlords, marking its 12th consecutive month as the top-performing strategy game in global markets.

Fierce Competition in the Mid-Tier, with Standout Performances in Anime and Casual Genres

The revenue gap between rankings No. 4 to No. 15 was less than $20 million, reflecting intense competition. Key highlights include:

Rising Anime RPGs: Kuro Games’ Wuthering Waves entered the top 10 for the first time after its 2.0 update “Tower of the End,” with daily downloads in South Korea exceeding 500,000.

Breakout Casual Hit: Ohayoo’s Mushroom Brave surged 12 spots to No. 19, thanks to its innovative “Tower Defense + Roguelike” hybrid gameplay, which resonated strongly in Southeast Asia.

Success in Female-Oriented Titles: NetEase’s Beyond the World debuted on the list in its first month of global release, achieving an 8.7% payer ratio among female users in Western markets with its “real-time multilingual interactive storytelling” system.

Regional Market Variations Drive Growth for Niche Developers

Middle East: Long Chuang Yuedong’s Dawn of Survival saw a 67% year-over-year revenue increase in Saudi Arabia through localized holiday events.

Latin America: Jiangyu Interactive’s Top Heroes doubled its daily active users (DAU) in Brazil by optimizing for low-end devices and fast-paced competitive modes.

Africa: Transsion’s Arena of Conquest leveraged pre-installation partnerships to make Africa a measurable revenue source for the first time.

Industry analysts note that as global mobile gaming shifts toward a saturated market, Chinese developers are transitioning from “traffic-driven” to “content-focused” strategies, building competitive moats through “long-term IP cultivation and localized innovation.” According to Sensor Tower estimates, China’s self-developed mobile games generated $7.8 billion in overseas revenue in the first half of 2025, a 14% year-over-year increase, with the Top 30 titles contributing over 60% of the total.

Top 5 Overseas Revenue Highlights (June 2025):

  • PUBG Mobile (Tencent) – $120M (35% from U.S.)
  • Genshin Impact (miHoYo) – $98M (41% from Japan)
  • Three Kingdoms: Strategic Edition (Lingxi Games) – $72M (38% from South Korea)
  • Honkai: Star Rail (miHoYo) – $68M (29% from Southeast Asia)
  • Call of Duty: Mobile (Tencent + Activision) – $65M (33% from Latin America)

*(Note: Data sourced from Sensor Tower, App Annie, and official company disclosures. Exchange rate: 1 USD = 7.0 CNY.)*

PHP Code Snippets Powered By : XYZScripts.com