FMX 2023 !
The 27th edition of FMX: There are new program confirmations as well as Forum additions; and the Animation Production Days have launched their Call for Projects.
Two ticket types will provide you with the FMX experience you’re looking for. The Conference Pass, our classic, gives you access to all on site events at Haus der Wirtschaft in the center of Stuttgart from April 25 to 27.
Can’t come to Stuttgart even though you’d love to? Purchase your Online Pass and immerse yourself in the online event on April 28. And there’s goodies for everyone: Select content will be available to all visitors on demand through May.
Not to forget: FMX is now a certified climate-friendly event – and that includes your ticket purchase: you can buy discount tickets with Deutsche Bahn (German Rail), and free use of public transport in Stuttgart (VVS) is included with your FMX ticket!
Get your tickets here: https://fmx.de/en/tickets
CONCEPT ART
Art Direction and Concept Art for Indie Productions and High-Profile IPs
The art of filmmaking, art direction and concept art for indie productions as well as other high-profile IPs are the focus of a talk by Almu Redondo. Redondo will share her creative approaches using examples of her work on MY FATHER’S DRAGON, WOLFWALKERS, BELLE or Riot Games cinematics to show how storytelling can benefit from the power of images.
VFX FOR EPISODIC
The VFX of KLEO
Want to savor that thrilling spy-feeling you had when watching KLEO with Jella Haase? The conception and world building of authentic but not necessarily historically accurate locations in 1980’s Berlin, Spain and Chile will be illuminated by Pascal Bußmann and Matthias Backmann (LAVAlabs). Together they will explain how they realised around 450 VFX shots within a year, from pre-production to the final shot.
TECH TALKS
Cinematography for Stylized Motion Pictures
Christos Obretenov will be discussing how Stylized Rendering in feature films has opened up the creative possibilities in cinematography through different techniques using painterly, watercolor, illustrative lighting, and linework. These techniques are used in lighting design, shadow placement, focus & depth of field through various animated feature film projects. Christos’ company Lollipop Shaders has been developing shading tools and workflows in Stylized Rendering for feature film animation, he is the Lead Developer for Pixar’s RenderMan Stylized Looks, as well as Principal Shader Writer on numerous Stylized & Non Photoreal Rendering feature films with Sony Pictures Imageworks including THE MITCHELLS VS. THE MACHINES and the upcoming SPIDER-MAN: ACROSS THE SPIDER VERSE.
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