The Application of Virtual Human
In Mid January, HKPC invited CG Global Entertainment Limited (CGGE) to conduct an application course of Virtual Human introducing the technology and application knowledge of Virtual Human, which hopefully enabled people in related businesses to know how to apply it to their work. An experienced industry practitioner demonstrated the operation principle and production process of how Virtual Idol could help students to apply advance technology to enhance corporate image, service quality, and customer interaction.
Virtual idol or Virtual YouTuber is actually one of the character made from Virtual Character. With the rapid progress of computer image and AI artificial intelligence technology, it has brought a new face to Virtual Character and has also started practical applications, in advertising promotion, film and television, customer service, teaching, media communication and medical treatment.
Categories of Virtual Human (eg.: Virtual idol, Virtual actor, Avatar, Virtual Youtuber).
Application of Virtual idol in business and advertising (eg.: hatsune, Saya, Imma)
Video application of Virtual actor (eg.: Avatar, Alita)
Application of virtual customer service (eg.: Chatterbot)
Application of virtual emoji social group
Application of virtual teachers in teaching (eg.: Wonder Grove Kids)
Virtual host Youtuber in the media application (eg.: Redspots Virtual Idol system Kizuna AI, Animel Studio, AI games)
Application of virtual psychological counselors
Demonstration of the production and use of Virtual Human (Wonder Grove Kids)
Introduction and operation of related design and production software (eg.: Vocalloid, VRoid studio, Cartoon Animator, FaceRig Studio, Character Animator Puppets)
Adoption of related game engines (eg.: Unity, Unreal, iClone)
Body model design and fabrication (eg.: Maya, 3D Max, Blender, Poser)
Making and capturing facial expressions and movements (eg.: Facial Live 2D)
Source: HKPC
Edit by CGGE Cloudy
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