Welcome to IBC2022

As the world’s most inspiring content and technology event, IBC’s vision is to empower content everywhere. Since 1967, IBC has been an event delivered by the industry, for the industry. We can’t wait to bring back exhibitors, speakers, visitors, and the entire community, to engage with each other, unlock business opportunities, discover the latest innovations and explore the exciting world of content.
The content and technology community is home to many of the most connected and engaged people in the world. This year, we are on a journey to deliver the new normal in an engaging way. WE ARE moving forward, WE ARE here for our industry and together, WE ARE a community.
IBC is a central hub for companies to meet face-to face with key decision makers, providing invaluable sales and networking opportunities and acting as a platform for those connections to be made.
IBC Accelerator Media Innovation Programme
IBC’s fast-track Innovation framework for the media & entertainment eco-system is back for 2022. The programme, created in 2019, provides a multi-company project-based approach to solving complex media and entertainment business and technology challenges.
IBC sits at the global crossroads of the media, entertainment and technology industries providing an informative, innovative and engaging experience.
Always at the forefront of industry innovation, IBC has historically attracted 55,000+ attendees from more than 150 countries
This year sees 8 Accelerator projects, presented on the Innovation Stage. For mor information, please check:https://show.ibc.org/2022-accelerator-media-innovation-programme
This year it will be held at the Rai Amsterdam from Sept 9~12.
熱門頭條新聞
- National Policies, AI Tech & Local Infrastructure Jointly Fuel China’s Intelligent Global Expansion into “Going Global 2.0”
- Mass Game Shutdowns in H1 2026: Root Causes & Strategic Implications for Gaming Publishers
- Pastel Worlds and Playtime: Pushing the Visual Language of ‘Toy Story 5’
- FenZ Interactive’s Non-Human Lands in Jingdezhen Ceramic Trend Toy Industry, IP Licensing Forges New Integration Model for Chinese Comics & Traditional Culture
- Generative AI Reaches 100% Adoption Across Japan’s Online Gaming Industry; Operational Efficiency Boost Clashes With Player Concerns Over Copyright & Homogenization
- 35 Years of Long-Awaited Adaptation! Classic Isekai Shojo Manga Kanata Kara (From Afar) TV Anime Premieres This October, Original Author Fully Supervises For Fans’ Dream Come True
- Asia’s Top Indie Game Broadcast INDIE Live Expo 2026.12.1 Scheduled for December 1; Sponsorship & Game Submissions Now Open
- Groundbreaking Tech Innovation Redefines Post-Apocalyptic Combat – Gears of War: E-Day Launches Oct 6 with Native DLSS 4.5 & Full Ray Tracing Pipeline Powered by Unreal Engine 5