Reborn · Stone Age Kicks off Second Reunion ClosedBeta Test, Reviving a Pioneering Chinese Online Game Classic

Chuangtian Interactive Entertainment and Galaxy Array today jointly announced that Reborn · Stone Age, the officiallylicensed PC remake under authorization from Netmarble, will launch its second paid wipeenabled Reunion ClosedBeta Test at 14:00 (GMT+8), August 28. Sign-ups for beta access are now open via the official website.
The original Stone Age, developed by Japanese studio JSS and introduced to mainland China by Wayi International in 2000, ranks among China’s very first graphical 2D Qstyle turnbased MMORPGs and is widely remembered as a pioneering title in China’s onlinegame history. Set across the fantasy continent of Nis, players take on the role of prehistoric humans, embarking on adventures featuring wild pet taming, pet mounting, rebirth quests and clanbased PvP battles. Rejecting rigid class locks, character builds revolve around four elemental attributes — Earth, Water, Fire and Wind — paired with diverse weapons for highly customisable playstyles. Pets serve both as combat allies and mounts, forming a distinctive threecore tactical combat loop of character, battle pet and mount that shaped later turnbased games across the Chinese market.
Multiple IP adaptations have been released over the years. In October 2023, Stone Age: Awakening, a crossplatform title codeveloped by Tencent and Kaiying Network, debuted with faithful recreations of original features including playerdriven trading and classic pet collection, resonating strongly with nostalgic audiences. By contrast, Reborn · Stone Age focuses purely on authentic PCclient recreation, aiming to recapture the full experience of the millenniumera original PC game.
Building on extensive feedback gathered from its first beta round, the development team preserves core classic content while delivering meaningful qualityoflife improvements. The signature retro 2D art direction remains intact, with enhanced colour saturation, lighting and texture details to deliver cleaner, softer visuals without sacrificing nostalgic aesthetics. All original human player avatars return, alongside hundreds of pets spanning successive generations of the franchise. The original petgrowth calculator and attribute formulas are kept unchanged to support collection, competitive PvP and deepdive pet cultivation.
Mainstory, sidestory and rebirth quests are faithfully reproduced. Tedious backandforth travelling that frustrated veteran players has been streamlined for smoother progression. Weapons, armours and consumables are recreated onetoone, while reworked crafting formulas lower the barrier to acquiring highend gear, making quality equipment accessible for casual and freetoplay audiences. Foundational gameplay loops — wild pet capture, elemental counter mechanics, turnbased combat, dungeons and competitive PvP — are fully retained. Victory emphasises team composition, pet synergy and cooperative tactics rather than raw stat advantage, offering fair strategic depth for returning veterans and new turnbasedstrategy fans alike. New casual systems and limitedtime events are also introduced for this test phase.
Beta participants will benefit from a tiered topup rebate scheme offering up to 120% value returned upon official launch. Players taking part in official web events may also win CDK gift packs and limitededition physical merchandise such as Stone Agethemed fridge magnets. Community channels are live for players to connect and prepare for their return to the continent of Nis.
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