Houdini 18.5 released
Updated Houdini 18.5 has been officially released. New features include:
l A live bridge between Unity and Houdini vi session sync.
l BSP brush support in Houdini Engine for Unreal, plus PDG, World Composition support and auto-streaming tiles.
l A new services systems for faster task completion.
l Comprehensive performance monitoring.
l A Shotgun asset publishing tool .
l Topo transfer with a conformal mesh solver.
l Attribute from Pieces SOP that provides a new method to create common attribute patterns.
l Chain Sop for quickly instancing geometry along a path.
l Interactive physics brushes for Vellum cloth.
l Several Vellum fabric types ready to use.
l Faster viscous FLIP fluids.
l Interactive Pyro, a GPU accelerated minimal solver for fast prototyping.
l Pyro Burst Source SOP, a new method for sourcing and shaping complex explosions.
l Pyro rt Trail Path SOP, an artist-friendly way to shape complex explosion trails.
l New Pyro tools and shaders plus ready to use sample files.
l Mask By Feature SOP that can create a mask from geometry, shadows, AO and more.
l Scatter and Align SOP, a high-level instancing toolset.
l Solaris Render Snapshots.
l Click to target progressive rendering in Karma.
l Physical lens shaders in Karma.
l KineFX, a new foundation for procedural SOP rigging and retargeting.
Visit the SideFX website: https://www.sidefx.com/products/whats-new-18-5/
Source:CG Channel

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