Bang Bang to the Beat: Rhythm FPS ‘BPM: Bullets Per Minute’ Is Out on Sept 15

Retro-Inspired Rhythm FPS Hits PC With Console to Follow

Check out the brand new BPM: Bullets Per Minute trailer here: https://www.youtube.com/watch?v=xeiVzwsaenY

Derby, UK – Tuesday 15th September, 2020 – The mics are set up on their stands, the amps are humming, and the backing singers are backstage coating their tonsils with ice cream: AWE Interactive is excited to announce that it’s almost time for the show to begin, with its fast, frenetic shooter with a rhythm that just won’t quit, BPM: Bullets Per Minute launching on PC today.

Delivering action NME describes as a “hell of a good time”, BPM: Bullets Per Minute brings the kind of gameplay you’d expect from a dungeon-based shooter to the table, but encases it in a world where every action – every shot, every jump, and every dodge – is pulled off to the beat of an epic rock soundtrack.

The game serves up randomly generated dungeons infested with brilliantly preposterous monsters and tasks players with taking on the role of the mighty Valkyrie. The goal? Take out each and every boss to the beat, and look pretty darn cool while doing so.

“BPM: Bullets Per Minute is what happens when the best elements of a roguelike, the intensity of a rhythm-action game, and the unadulterated and unashamed fun of a retro-shooter like Doom all crash into each other in one game,

says Awe Interactive founder David Jones. “It’s hard, it’s fierce, and it takes some getting used to, but once you find the beat it’s very difficult to stop.

Delivering a total of seven bosses, players have to topple each one in order to reach the final boss, collecting an assortment of weapons, abilities, and items as they go, ensuring every playthrough has a unique feel.

All the action plays out to the beat of a barnstorming soundtrack, which takes inspiration from the likes of Wagner, Muse and Audioslave. Every pulse is tied to the in-game action.

BPM: Bullets Per Minute features:

  • Shoot, jump and dodge to the beat while battling hordes of enemies.
  • Fight powerful bosses in challenging boss battles that will push you to the edge.
  • Explore randomly generated dungeons.
  • Choose from 5 different characters with unique strengths and weaknesses.
  • Wield a powerful arsenal of weapons, all with different behaviour for firing and reloading to the beat of the soundtrack.
  • Battle a diverse array of enemies, each with unique rhythmic behaviours.
  • Get overpowered and fire shotgun rockets while flying through the air.
  • Utilise abilities that radically alter the way you play the game, from teleport to freezing bolts.
  • Equip over 40 items that buff your character in unique and interesting ways.
  • Experience an epic rock opera soundtrack.
  • Challenge modes for extra gameplay.

BPM: Bullets Per Minute will launch on Steam for PC today, with console versions following later.

About Awe Interactive:

Awe Interactive was founded by David Jones in 2019 to make awe-inspiring games. David was joined by Josh Sullivan, Nathan Knight and Sam Houghton shortly after. We believe our calling is to make the best possible experiences for players like ourselves. We strive to create things that we and our players love. We feel that our calling is to create the next generation of great and ambitious games.

 

Source: Awe Interactive

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