Autodesk Explore animation and VFX innovation at SIGGRAPH 2021
During this SIGGRAPH 2021, Autodesk will be exploring the future of VFX and animation and celebrating industry milestones with leading innovators from around the world.
This year’s Vision Series will be hosted virtually on 10 August from 10:00 am to 12:30 pm and will include programming on Autodesk’s recent partnership with Weta Digital, Marvel Studios’ transition to a virtual studio, character rigging with Rodeo FX and there will be discussions that explore the latest on 3ds Max, Maya, Bifrost, Arnold, and ShotGrid.
Autodesk’s SIGGRAPH 2021 Vision Series schedule(PDT) includes the following sessions:
10:30-11:00am: Recreating the Past Using VFX with 3ds Max
Weta Digital’s Akkaraju and Autodesk’s Colella discuss the future of cloud production and offer a behind-the-scenes look at the partnership between Weta Digital and Autodesk, and how the two companies envision WetaM transforming artist workflows.
10:30-11:00 am – Recreating the past using VFX with 3ds Max
Learn how to render complex Bifrost patterns with Arnold’s Toon Shader from Arnold Rendering Specialist, Lee Griggs, which is presented by Lee Griggs, Arnold Rendering Specialist at Autodesk
11:20-11:45am-Fireside Chat with Marvel Studios: Adapting to Our New (Virtual) Normal
ShotGrid enthusiasts, assemble! Join us for a fireside chat on Marvel Studios’ transition to a virtual studio and how ShotGrid has allowed the team to deliver, collaborate, and keep Marvel’s boldest projects on track, which is Presented by Rebecca Bever, senior core software developer at Marvel Studios, Natt Mintrasak, CG technical director at Marvel Studios, and Jessica Beisler, ShotGrid Subject Matter Expert at Autodesk.
11:45am-12:05 pm – Rodeo FX: Harnessing the Power of Rigging in Maya
Rodeo FX’s Lead Rigger, Royrvik, grabs a hold of Maya’s latest rigging tools and puts them to the test on Peaky Rhino, which is presented by Rodeo FX lead rigger Mathias Royrvik and Autodesk sr. product owner, USD and rigging technology Will Telford.
12:05-12:30 pm – Expedition Bifrost: Exploring New Tools and the Next Frontier
Uncover a more interactive, expressive, and robust visual programming environment. Watch a session with the team behind Bifrost as they share what’s new and offer an exclusive look at the future, which is presented by Presented by Jonah Friedman, Bifrost Product Manager at Autodesk, Guillaume Laforge, Software Dev. Manager at Autodesk, and Kosta Stamatelos, Product Designer at Autodesk
熱門頭條新聞
- 2025 Edition: Hungary, music video and an anniversary!
- SONY and Kadokawa Group have strengthened their collaboration to maximize their intellectual property
- QUByte Unveils Dark and Nostalgic Adventures for Consoles and PC
- OIAF2025
- Once Human Launching Three New Scenarios & Mobile Version In 2025
- ‘Memoir of A Snail’ to Open Anima Festival 2025
- New STALCRAFT: X Game Mode Revealed in New Trailer Showcased at The Game Awards
- Can CD Projekt Recapture the Magic?